Town Growth & Claims
Towns are designed to grow alongside their communities. As your town gains residents, it will level up and unlock more land, purchasable claims, outposts, and cheaper upkeep.
Joining a nation provides additional bonuses, and nation capitals receive extra benefits of their own.
ποΈ Town Levelsβ
Your town level is based on the number of residents in your town.
| Town Level | Residents | Base Claims | Purchasable Claims | Outposts |
|---|---|---|---|---|
| Settlement | 1 | 64 | 64 | 0 |
| Hamlet | 2 | 128 | 96 | 1 |
| Village | 4 | 256 | 128 | 2 |
| Town | 8 | 384 | 192 | 3 |
| Large Town | 12 | 512 | 256 | 4 |
| City | 18 | 768 | 384 | 5 |
| Large City | 24 | 1,024 | 512 | 6 |
| Metropolis | 32 | 1,536 | 768 | 8 |
Base Claimsβ
Base claims are the number of townblocks your town receives from its current town level.
As your population grows, your base claim allowance automatically increases.
Purchasable Claimsβ
Towns can expand beyond their base allowance by purchasing additional townblocks.
The maximum number of bonus townblocks you can purchase also increases with your town level.
For example, a Town with 8 residents receives 384 base claims and can purchase up to 192 additional claims.
π° Town Upkeepβ
Claiming land comes with a daily upkeep cost, but growing your town makes maintaining that land cheaper.
The base upkeep rate is $10 per claimed townblock per day. As your town gains residents and reaches higher town levels, that rate is reduced.
| Town Level | Residents | Upkeep per Claim |
|---|---|---|
| Settlement | 1 | $9.50/day |
| Hamlet | 2 | $8.50/day |
| Village | 4 | $7.50/day |
| Town | 8 | $6.50/day |
| Large Town | 12 | $5.50/day |
| City | 18 | $4.50/day |
| Large City | 24 | $3.50/day |
| Metropolis | 32 | $2.50/day |
How Upkeep Is Calculatedβ
Your town's daily land upkeep is based on the number of townblocks you actually have claimed.
Claimed Townblocks Γ Upkeep Rate = Daily Land Upkeep
For example, a Village with 100 claimed townblocks pays: 100 Γ $7.50 = $750/day
A Metropolis with the same 100 claimed townblocks pays: 100 Γ $2.50 = $250/day
Growing your population therefore makes your existing territory cheaper to maintain, while also unlocking significantly more room to expand.
π Nation Upkeep Discountsβ
Joining a nation can reduce your town's upkeep even further.
As the nation grows, every member town receives an additional discount to its town upkeep.
| Towns in Nation | Additional Upkeep Discount |
|---|---|
| 1 | No additional discount |
| 2 | 10% off |
| 3 | 10% off |
| 4 | 20% off |
This discount is applied after your town-level upkeep rate.
For example, a Metropolis normally pays: $2.50 per claimed townblock
As a member of a full 4-town nation, it receives another 20% discount: $2.50 Γ 0.80 = $2.00 per claimed townblock
So a Metropolis with 500 claimed townblocks would pay: 500 Γ $2.00 = $1,000/day instead of $1,250/day outside of a full nation.
Growing together pays!
More residents lower your town's upkeep rate, while building a larger nation can reduce it even further. A fully developed Metropolis in a full nation pays just $2 per claimed townblock per day.
πΊοΈ Outpost Upkeepβ
Outposts have an additional upkeep cost of $50 per outpost per day.
Outpost upkeep is added separately after the other upkeep discounts are calculated.
For example, if your town has 3 outposts: 3 Γ $50 = $150/day
That $150 is added to your town's normal daily land upkeep.
π Nation Bonusesβ
Joining a nation provides additional benefits to every town in the nation.
Nations can contain a maximum of 4 towns. As more towns join, the bonuses become larger.
| Towns in Nation | Bonus Claims | Bonus Outposts |
|---|---|---|
| 1 | +64 | +1 |
| 2 | +128 | +2 |
| 3 | +192 | +3 |
| 4 | +256 | +4 |
These bonuses are added on top of the town's normal limits.
Exampleβ
A Town with 8 residents normally has:
- 384 base claims
- 3 outposts
If that town belongs to a full 4-town nation, it receives an additional:
- +256 claims
- +4 outposts
That gives the town 640 base claim capacity and 7 outposts, before accounting for any purchased bonus claims.
π Nation Capital Bonusesβ
The capital of a nation receives an additional outpost bonus as the nation grows.
| Towns in Nation | Capital Bonus |
|---|---|
| 1 | +0 outposts |
| 2 | +1 outpost |
| 3 | +1 outpost |
| 4 | +2 outposts |
This bonus is added on top of both the town's normal outpost allowance and the nation's outpost bonus.
Maximum Outpostsβ
A Metropolis receives 8 outposts from its town level.
In a full 4-town nation:
8 Town + 4 Nation = 12 Outposts
If that Metropolis is also the nation capital:
8 Town + 4 Nation + 2 Capital = 14 Outposts
So the maximum possible outpost allowance is 14.
πΊοΈ What Is an Outpost?β
An outpost allows your town to establish territory that is not connected to your main town.
Outposts are useful for expanding into distant areas, creating secondary settlements, accessing resources, or establishing town locations elsewhere in the world.
Because outposts allow towns to expand remotely, the number available is tied to town and nation progression.
Growing your town isn't the only way to expand!
Joining or building a nation gives your town additional claims and outposts, while becoming a nation capital provides even more room for expansion.
β οΈ Existing Towns Over Their Limitβ
If your town already has more outposts than its current limit, your existing outposts will not be removed.
However, you will not be able to create additional outposts until your town's allowance is high enough.
This means older towns do not need to immediately give up existing territory when these limits change.